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Changes in the Warped Update (2.2.0)
Released September 9, 2020

Universal:
-Music now plays in warped forests
  -It uses the same music as all other Nether biomes
-Removed Update Aquatic and Nether Update music files as they were officially added to Bedrock Edition

Custom Music:
-Custom songs 26-100 can now play in addition to custom songs 1-25

Total Mix:
-Custom songs 26-100 can now play in addition to the others

Music Player:
-All songs now have a duration listed next to the artist name in the music player
-While in the main menu, playing a song in the music player now causes a duration bar to appear that runs for the length of the song or until the music player screen is closed
-The custom section of the music player now only appears when the Custom Music Container pack is enabled
  -This new companion resource pack allows you to update Music+ without losing your custom songs.
-Added extensive music player customization through Custom Music Container
  -Custom songs can now be given titles, artists, and durations by editing "Customizer.txt", a new file in Custom Music Container.
  -Custom covers can now be added for each song by putting them in the "custom_covers" folder and renaming them to "cover[number]".
  -Watch an updated video tutorial about music player customization here: youtu.be/on9ZhDSSS88
-Increased the custom song limit to 100
  -By default, only custom songs 1 through 25 will appear in the music player. This can be changed in the "Customizer.txt" file.
-Moved custom song location to a new "custom_songs" folder
-Updated the How to Use the Music Player section to include information about song customization
-Added the official Update Aquatic and Nether Update album covers

Fixes:
-Update Aquatic and Nether Update music is now always visible in the music player
-The Music Discs album in the music player can now always play Pigstep
-The  second delay between songs is now the correct duration and has been increased to 1 second for simplicity
-Long song and artist names will no longer overlap the album and speaker/shuffle icons on the music player buttons
-If a song has no title but does have an artist, the artist text will now take the place of the title text
-If a music player button is somehow locked, it will now be indicated by a red outline
-Removed unnecessary spaces in "music_definitions.json" files

Pack:
-Music sound events now use Java Edition names
  -"music.game.nether" is now "music.nether"
  -"music.game.end" is now "music.end"
  -"music.game.credits" is now "music.credits"
-Commented throughout the "music_player_section.json" file so curious users can better understand it
-Added a Credits Policy at the end of the Credits document to explain how removed pack features will be handled
-Updated the Explanation, Credits, Command List, and Custom Song Guide text documents to be correct with this version
-Updated the custom tab with the latest Changelog, Credits, and Command Help
-Changed pack UUID to be compatible with earlier versions of this pack
-Updated pack version to 2.2.0

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Changes in the Customization Update (2.1.0)
Released May 16, 2020

Universal:
-Added Pigstep from the Nether Update
-Added support for custom songs
  -Convert your song to the OGG format, then place it in the same folder as Custom Song Guide.txt and rename it to "custom[number].ogg"
  -The first song added should be called "custom1.ogg". Up to 25 custom songs can be added, meaning the last song should be named "custom25.ogg"
  -Watch a video tutorial on adding your own custom songs here: youtu.be/u2LUGOYcPZ8
  -By default, the music player hides custom songs. To see them, press the Show Custom Songs toggle. (To show custom songs all the time, set the "$always_show_custom_section" variable to true.)
  -Custom songs can be played with commands just like normal songs. Use "/playsound song.custom[number] @s" or "/playsound album.custom @s".
-Updated Nether and underwater music rules for the latest beta version
  -Nether music is interchangeable between biomes (Any song can play anywhere in the Nether.)
  -Water music now uses the same songs as Survival, Creative, and Menu music
-Jukebox music is now audible from 250 blocks away instead of the default 64
-Added an album for music disc songs
  -It can be played with "/playsound album.music_discs @s"
  -It appears in the album section of the music player
  -Dog is included in this album
-Updated the Nether Update album to include Pigstep
-Carol of the Cats, Chill, and Year's End can now be played with commands using "/playsound song.[ballad_of_the_cats/warmth/the_end].festive @s" in addition to the previous options
-Credits music no longer has a  second delay
-The Nether Update album cover now changes if another resource pack changes the texture
-Selecting a music player song will now cause the border to flash green instead of disappear
-Sections of the music player no longer have extra padding between them

Custom Music:
-Added a new pack option that limits the music to custom songs
  -All custom songs play interchangeably in any situation
-Removed the  second delay between songs for this mode to limit large silent periods between songs

Total Mix:
-Music discs can now play as ambient music
-If custom music is added to the pack, it will play as ambient music

Fixes:
-All pack options now have the lowest memory tier (This allows low-end devices to use any pack option.)
-The Native Music pack option now works correctly
-The Festive Remixes section of the music player now appears in-game
-The text in the music player that says that the Marketplace music is required no longer has the same name as the No Automatic Music pack option recommendation
-The Other section of the music player can now appear even if "$is_music_plus" is false
-Removed an unnecessary spacer at the bottom of the music player screen
-Corrected inconsistent spacing in "manifest.json"

Pack:
-Music player information is now hidden by default (This can be reverted by setting the variable "$always_show_information" to true.)
-Added information about stopping songs and custom songs to the music player information screen
-Updated the pack icon to match the new textures
-Moved the location of the Nether Update song files to improve compatibility with future game updates
-Optimized menu code to improve compatibility with other packs (This allows multiple custom in-game settings tabs and the music player to appear at the same time.)
-Optimized various parts of the music player screen
-Nether Update and Water music now appear in the music player on beta versions even if "$is_music_plus" is false
-Added a Custom Song Guide text document to the resource pack folder that gives a detailed explanation on how to add custom songs to Music+
-Updated the Explanation and Command List text documents to be correct with this version
-Updated the custom tab with the latest Changelog, Credits, and Command Help
-Changed pack UUID to be compatible with earlier versions of this pack
-Updated pack version to 2.1.0

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Changes in the Music Player Update (2.0.0)
Released April 13, 2020

Universal:
-Added an in-game music player in a new settings tab
  -It can play any Minecraft song in any gamemode as long as you can access the settings screen
  -The pack option "No Automatic Music" is recommended if you plan to use the music player, otherwise in-game songs and music player songs will overlap
  -Selecting an album will play one random song from that album
    -When one song finishes, selecting the album again will play a different song
  -Selecting a specific song will play only that song
  -Multiple songs can play at once, so it is recommended that you wait for one song to end before choosing another
  -Songs will only end early when you change worlds or use the command "/stopsound @s"
  -The Update Aquatic cover was created by SeaOfPixels (Thanks, @PotholedSea40!)
-Added Chrysopoeia, Rubedo, and So Below from Java Edition
  -These songs will play in the Nether in addition to the original four songs
-Added Magnetic Circuit, also known as "calm4" from Java Edition Alpha v1.1.1
-Songs can now be played with commands using their filenames
  -For example, "song.subwoofer_lullaby" and "song.hal1" now both play Subwoofer Lullaby
-The song that plays when you fight the Ender Dragon can now be played with commands using "song.the_ender_dragon" or "song.boss"
-Added a new album for commands that has the new Nether songs
  -This album can be played with "/playsound album.nether_update @s"

Default:
-All the new Nether songs can play in the Nether in addition to the old ones and Ki

Native Music:
-All the new Nether songs can play in the Nether in addition to the old ones

No Water Music:
-All the new Nether songs can play in the Nether in addition to the old ones

Total Mix:
-All the new Nether songs and Magnetic Circuit can play in addition to the others

Fixes:
-Improved the quality of Cat
-The Accessibility and Subscriptions settings tabs will now appear
-The Music+ settings tab now correctly has its own "$toggle_group_forced_index"
-Corrected a spelling error in a previous Changelog

Pack:
-Moved the Command Help section of the custom tab to the top for quicker access
-Updated all "sound_definitions.json" to the 1.14.0 format
-Split the Changelog and Command Help in the custom tab into subsections so it will be easier to adjust entries afterward
-Added a Credits text document in the resource pack folder
-Update titles in the Changelog no longer have "the" capitalized
-Update release dates in the Changelog no longer use "th", "st", "nd", or "rd" after the day
-Updated the Explanation and Command List text documents to be correct with this version
-Updated the custom tab with the latest Changelog, Credits, and Command Help
-Changed pack UUID to be compatible with earlier versions of this pack
-Updated pack version to 2.0.0

Notes:
-Music player volume is not controlled by the Music volume slider in Settings. The Sound slider controls it instead.
-Any command questions not answered by this Changelog are likely answered by Command Help in the in-game custom settings tab.

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Changes in the Festive Update (1.2.0)
Released December 21, 2019

Universal:
-Added "xmasn1", "xmasn2", and "xmas_the_end" songs from Console Edition
  -These songs will never play automatically and require commands unless the Festive Music or Total Mix options are selected
  -These songs can be played with commands using "/playsound song.[xmasn1/xmasn2/xmas_the_end/carol_of_the_cats/chill/years_end] @s"
-Added a new album for commands that has the festive songs
  -This album can be played with "/playsound album.festive @s"

Festive Music:
-Added a festive music option that limits the music to the festive songs

Total Mix:
-All the new festive songs can play in addition to the others

Fixes:
-Songs are no longer always loaded on low memory
-The song Thirteen is now playable from the playsound command using either "song.13" or "song.thirteen" to match Eleven
-The custom settings tab will no longer display the incorrect pack icon
-The Lost Music Update's release date is no longer listed as January 29th as it was actually released February 18th
-The manifest no longer has very inconsistent spacing

Pack:
-Updated to pack format 2
-Updated the minimum game version required to use the pack to 1.13.0, which means this pack is no longer compatible with earlier versions
-Changed various code designs for the custom tab to make it more flexible in the future
  -Headers are no longer named by "header_[#]" and instead by "[topic]_title"
  -Spacers, padding, and small padding no longer have numbers on each separate entry when used as controls
  -Main sections have been separated into their own entries
-Added a Command List text document in the resource pack folder that lists every extra sound that can be played with commands while Music+ is enabled
-Updated the Explanation text document in the resource pack folder
-Changed the wording of the Information section of the custom tab to more clearly explain the purpose of the Command Help section
-Added a note in the Information section of the custom tab that you need to have the music downloaded from the store on mobile devices for the pack to work correctly
-Updated the Command Help section of the custom tab to include all the new entries and match the new Command List text document
-Changed the pack option "Native Music Only" to "Native Music"
-Changed subpack folder names to match the pack option name with underscores
-Added a warning on top of all the JSON files
-Removed the unused separator entry in the language files
-Updated the custom tab with the latest Changelog
-Changed pack UUID to be compatible with earlier versions of this pack
-Updated pack version to 1.2.0

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Changes in the Lost Music Update (1.1.0)
Released February 18, 2019

Universal:
-Replaced the ward music disc with the slightly different Ward from Minecraft Volume Beta
-Replaced the 11 music disc with the song Eleven from Minecraft Volume Alpha
-The 11 music disc is no longer shattered
-Added Door, Moog City, quinoxe, Chris, Excuse, Beginning, Droopy Likes Ricochet, and Droopy Likes Your Face from Minecraft Volume Alpha
-Added Ki, Death, Flake, Kyoto, and Intro from Minecraft Volume Beta
  -Death and Intro will never play automatically and require commands unless the Total Mix option is selected
-Added Dog as a separate song that can be played with commands
  -Dog will still play after the Cat music disc
-There is now a  second between songs to avoid any strange transitions
-Any individual song can be played with commands using "/playsound song.[song title] @s"
  -The song title should be lowercase with underscores instead of spaces
    -"song.Subwoofer Lullaby" will not work
    -"song.subwoofer_lullaby" will
  -You can also play a random song from any of C418's Minecraft albums using "/playsound album.[alpha/beta/aquatic] @s"
  -Even if an option that disables certain songs is chosen, they can still be played with commands (for example, you can still play Axolotl with a command if you've chosen No Water Music)
  -Songs that have multiple variations of their titles such as Wait can be played using any variation
  -"/playsound song.[filename] @s" does not work, you must type the title of the song

Native Music:
-Added a Native Music mode which disables songs that were never featured in any version of Minecraft

Total Mix:
-All the new songs from Minecraft Volume Alpha and Beta can play in addition to the others
  -This includes Dog, Death, and Intro
  -This doesn't include Eleven or Ward as they replace music discs
-Music Disc songs can no longer play as ambient music (Dog is not included here as it's not originally from a music disc)

No Automatic Music:
-Added a manual mode which stops all automatic music from playing
-This mode is intended for players who wish to play certain songs with commands

Pack:
-Added a tab in settings that includes the most recent Changelog, the pack credits, and detailed command help
-The Textures slider now says "Mode" instead
-Added a Changelog in the resource pack folder
-Updated the Explanation text document in the resource pack folder
-Changed pack UUID to be compatible with earlier versions of this pack
-Updated pack version to 1.1.0

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Changes in the Full Release (1.0.0)
Released June 28, 2018

Universal:
-Music no longer stops for long periods of time
-Added Axolotl, Dragon Fish, and Shuniji from Java Edition
-Creative, Survival, Menu, and Water music can now play interchangeably
-End and Boss music can now play interchangeably
-All music now plays at 0.5 volume (much louder than previously)
-The unused song Dog now plays after the Cat music disc (this was an easter egg in Console Edition)

No Water Music:
-Added a No Water Music mode to disable the water music as it has a different tone than the other music

Old Music:
-Added an Old Music mode to only use the original twelve songs
-Added an Old Music+ mode to match Old Music but still play Nether, End, and Credits music

Total Mix:
-Added a Total Mix mode to play any song from Minecraft interchangeably

Pack:
-Added a unique pack UUID
-Added a pack icon, title, and description
-Added an Explanation document in the resource pack folder that lists the pack features

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