{
	"file_path": "C:\\Users\\alimh\\AppData\\Local\\Packages\\Microsoft.MinecraftUWP_8wekyb3d8bbwe\\LocalState\\games\\com.mojang\\development_behavior_packs\\Playz++ Addon [BEV]\\functions\\elevator_block.txt",
	"file_type": "function",
	"format_version": 0,
	"file_uuid": "23da8ab2_b079_4658_9e32_8f0f5a0fedf3",
	"file_version": 0,
	"cache_content": "execute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-4.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-4.0 ~ elevator_block -1 tp @s ~ ~-3 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-5.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-5.0 ~ elevator_block -1 tp @s ~ ~-4 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-6.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-6.0 ~ elevator_block -1 tp @s ~ ~-5 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-7.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-7.0 ~ elevator_block -1 tp @s ~ ~-6 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-8.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-8.0 ~ elevator_block -1 tp @s ~ ~-7 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-9.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-9.0 ~ elevator_block -1 tp @s ~ ~-8 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-10.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-10.0 ~ elevator_block -1 tp @s ~ ~-9 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-11.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-11.0 ~ elevator_block -1 tp @s ~ ~-10 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-12.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-12.0 ~ elevator_block -1 tp @s ~ ~-11 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-13.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-13.0 ~ elevator_block -1 tp @s ~ ~-12 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-14.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-14.0 ~ elevator_block -1 tp @s ~ ~-13 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-15.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-15.0 ~ elevator_block -1 tp @s ~ ~-14 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-16.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-16.0 ~ elevator_block -1 tp @s ~ ~-15 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-17.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-17.0 ~ elevator_block -1 tp @s ~ ~-16 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-18.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-18.0 ~ elevator_block -1 tp @s ~ ~-17 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-19.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-19.0 ~ elevator_block -1 tp @s ~ ~-18 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-20.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-20.0 ~ elevator_block -1 tp @s ~ ~-19 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-21.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-21.0 ~ elevator_block -1 tp @s ~ ~-20 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-22.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-22.0 ~ elevator_block -1 tp @s ~ ~-21 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-23.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-23.0 ~ elevator_block -1 tp @s ~ ~-22 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-24.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-24.0 ~ elevator_block -1 tp @s ~ ~-23 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-25.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-25.0 ~ elevator_block -1 tp @s ~ ~-24 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-26.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-26.0 ~ elevator_block -1 tp @s ~ ~-25 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-27.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-27.0 ~ elevator_block -1 tp @s ~ ~-26 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-28.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-28.0 ~ elevator_block -1 tp @s ~ ~-27 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-29.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-29.0 ~ elevator_block -1 tp @s ~ ~-28 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-30.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-30.0 ~ elevator_block -1 tp @s ~ ~-29 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-31.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-31.0 ~ elevator_block -1 tp @s ~ ~-30 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-32.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-32.0 ~ elevator_block -1 tp @s ~ ~-31 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-33.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-33.0 ~ elevator_block -1 tp @s ~ ~-32 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-34.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-34.0 ~ elevator_block -1 tp @s ~ ~-33 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-35.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-35.0 ~ elevator_block -1 tp @s ~ ~-34 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-36.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-36.0 ~ elevator_block -1 tp @s ~ ~-35 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-37.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-37.0 ~ elevator_block -1 tp @s ~ ~-36 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-38.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-38.0 ~ elevator_block -1 tp @s ~ ~-37 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-39.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-39.0 ~ elevator_block -1 tp @s ~ ~-38 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-40.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-40.0 ~ elevator_block -1 tp @s ~ ~-39 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-41.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-41.0 ~ elevator_block -1 tp @s ~ ~-40 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-42.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-42.0 ~ elevator_block -1 tp @s ~ ~-41 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-43.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-43.0 ~ elevator_block -1 tp @s ~ ~-42 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-44.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-44.0 ~ elevator_block -1 tp @s ~ ~-43 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-45.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-45.0 ~ elevator_block -1 tp @s ~ ~-44 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-46.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-46.0 ~ elevator_block -1 tp @s ~ ~-45 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-47.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-47.0 ~ elevator_block -1 tp @s ~ ~-46 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-48.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-48.0 ~ elevator_block -1 tp @s ~ ~-47 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-49.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-49.0 ~ elevator_block -1 tp @s ~ ~-48 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-50.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-50.0 ~ elevator_block -1 tp @s ~ ~-49 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-51.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-51.0 ~ elevator_block -1 tp @s ~ ~-50 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-52.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-52.0 ~ elevator_block -1 tp @s ~ ~-51 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-53.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-53.0 ~ elevator_block -1 tp @s ~ ~-52 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-54.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-54.0 ~ elevator_block -1 tp @s ~ ~-53 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-55.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-55.0 ~ elevator_block -1 tp @s ~ ~-54 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-56.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-56.0 ~ elevator_block -1 tp @s ~ ~-55 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-57.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-57.0 ~ elevator_block -1 tp @s ~ ~-56 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-58.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-58.0 ~ elevator_block -1 tp @s ~ ~-57 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-59.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-59.0 ~ elevator_block -1 tp @s ~ ~-58 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-60.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-60.0 ~ elevator_block -1 tp @s ~ ~-59 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-61.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-61.0 ~ elevator_block -1 tp @s ~ ~-60 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-62.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-62.0 ~ elevator_block -1 tp @s ~ ~-61 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-63.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-63.0 ~ elevator_block -1 tp @s ~ ~-62 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-64.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-64.0 ~ elevator_block -1 tp @s ~ ~-63 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-65.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-65.0 ~ elevator_block -1 tp @s ~ ~-64 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-66.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-66.0 ~ elevator_block -1 tp @s ~ ~-65 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-67.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-67.0 ~ elevator_block -1 tp @s ~ ~-66 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-68.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-68.0 ~ elevator_block -1 tp @s ~ ~-67 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-69.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-69.0 ~ elevator_block -1 tp @s ~ ~-68 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-70.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-70.0 ~ elevator_block -1 tp @s ~ ~-69 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-71.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-71.0 ~ elevator_block -1 tp @s ~ ~-70 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-72.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-72.0 ~ elevator_block -1 tp @s ~ ~-71 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-73.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-73.0 ~ elevator_block -1 tp @s ~ ~-72 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-74.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-74.0 ~ elevator_block -1 tp @s ~ ~-73 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-75.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-75.0 ~ elevator_block -1 tp @s ~ ~-74 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-76.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-76.0 ~ elevator_block -1 tp @s ~ ~-75 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-77.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-77.0 ~ elevator_block -1 tp @s ~ ~-76 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-78.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-78.0 ~ elevator_block -1 tp @s ~ ~-77 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-79.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-79.0 ~ elevator_block -1 tp @s ~ ~-78 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-80.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-80.0 ~ elevator_block -1 tp @s ~ ~-79 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-81.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-81.0 ~ elevator_block -1 tp @s ~ ~-80 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-82.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-82.0 ~ elevator_block -1 tp @s ~ ~-81 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-83.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-83.0 ~ elevator_block -1 tp @s ~ ~-82 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-84.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-84.0 ~ elevator_block -1 tp @s ~ ~-83 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-85.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-85.0 ~ elevator_block -1 tp @s ~ ~-84 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-86.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-86.0 ~ elevator_block -1 tp @s ~ ~-85 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-87.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-87.0 ~ elevator_block -1 tp @s ~ ~-86 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-88.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-88.0 ~ elevator_block -1 tp @s ~ ~-87 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-89.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-89.0 ~ elevator_block -1 tp @s ~ ~-88 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-90.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-90.0 ~ elevator_block -1 tp @s ~ ~-89 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-91.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-91.0 ~ elevator_block -1 tp @s ~ ~-90 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-92.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-92.0 ~ elevator_block -1 tp @s ~ ~-91 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-93.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-93.0 ~ elevator_block -1 tp @s ~ ~-92 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-94.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-94.0 ~ elevator_block -1 tp @s ~ ~-93 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-95.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-95.0 ~ elevator_block -1 tp @s ~ ~-94 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-96.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-96.0 ~ elevator_block -1 tp @s ~ ~-95 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-97.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-97.0 ~ elevator_block -1 tp @s ~ ~-96 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-98.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-98.0 ~ elevator_block -1 tp @s ~ ~-97 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-99.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-99.0 ~ elevator_block -1 tp @s ~ ~-98 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-100.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-100.0 ~ elevator_block -1 tp @s ~ ~-99 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-101.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-101.0 ~ elevator_block -1 tp @s ~ ~-100 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-102.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-102.0 ~ elevator_block -1 tp @s ~ ~-101 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-103.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-103.0 ~ elevator_block -1 tp @s ~ ~-102 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-104.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-104.0 ~ elevator_block -1 tp @s ~ ~-103 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-105.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-105.0 ~ elevator_block -1 tp @s ~ ~-104 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-106.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-106.0 ~ elevator_block -1 tp @s ~ ~-105 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-107.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-107.0 ~ elevator_block -1 tp @s ~ ~-106 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-108.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-108.0 ~ elevator_block -1 tp @s ~ ~-107 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-109.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-109.0 ~ elevator_block -1 tp @s ~ ~-108 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-110.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-110.0 ~ elevator_block -1 tp @s ~ ~-109 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-111.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-111.0 ~ elevator_block -1 tp @s ~ ~-110 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-112.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-112.0 ~ elevator_block -1 tp @s ~ ~-111 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-113.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-113.0 ~ elevator_block -1 tp @s ~ ~-112 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-114.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-114.0 ~ elevator_block -1 tp @s ~ ~-113 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-115.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-115.0 ~ elevator_block -1 tp @s ~ ~-114 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-116.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-116.0 ~ elevator_block -1 tp @s ~ ~-115 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-117.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-117.0 ~ elevator_block -1 tp @s ~ ~-116 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-118.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-118.0 ~ elevator_block -1 tp @s ~ ~-117 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-119.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-119.0 ~ elevator_block -1 tp @s ~ ~-118 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-120.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-120.0 ~ elevator_block -1 tp @s ~ ~-119 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-121.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-121.0 ~ elevator_block -1 tp @s ~ ~-120 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-122.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-122.0 ~ elevator_block -1 tp @s ~ ~-121 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-123.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-123.0 ~ elevator_block -1 tp @s ~ ~-122 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-124.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-124.0 ~ elevator_block -1 tp @s ~ ~-123 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-125.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-125.0 ~ elevator_block -1 tp @s ~ ~-124 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-126.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-126.0 ~ elevator_block -1 tp @s ~ ~-125 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-127.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-127.0 ~ elevator_block -1 tp @s ~ ~-126 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-128.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-128.0 ~ elevator_block -1 tp @s ~ ~-127 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-129.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-129.0 ~ elevator_block -1 tp @s ~ ~-128 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-130.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-130.0 ~ elevator_block -1 tp @s ~ ~-129 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-131.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-131.0 ~ elevator_block -1 tp @s ~ ~-130 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-132.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-132.0 ~ elevator_block -1 tp @s ~ ~-131 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-133.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-133.0 ~ elevator_block -1 tp @s ~ ~-132 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-134.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-134.0 ~ elevator_block -1 tp @s ~ ~-133 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-135.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-135.0 ~ elevator_block -1 tp @s ~ ~-134 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-136.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-136.0 ~ elevator_block -1 tp @s ~ ~-135 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-137.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-137.0 ~ elevator_block -1 tp @s ~ ~-136 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-138.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-138.0 ~ elevator_block -1 tp @s ~ ~-137 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-139.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-139.0 ~ elevator_block -1 tp @s ~ ~-138 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-140.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-140.0 ~ elevator_block -1 tp @s ~ ~-139 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-141.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-141.0 ~ elevator_block -1 tp @s ~ ~-140 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-142.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-142.0 ~ elevator_block -1 tp @s ~ ~-141 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-143.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-143.0 ~ elevator_block -1 tp @s ~ ~-142 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-144.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-144.0 ~ elevator_block -1 tp @s ~ ~-143 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-145.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-145.0 ~ elevator_block -1 tp @s ~ ~-144 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-146.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-146.0 ~ elevator_block -1 tp @s ~ ~-145 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-147.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-147.0 ~ elevator_block -1 tp @s ~ ~-146 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-148.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-148.0 ~ elevator_block -1 tp @s ~ ~-147 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-149.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-149.0 ~ elevator_block -1 tp @s ~ ~-148 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-150.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-150.0 ~ elevator_block -1 tp @s ~ ~-149 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-151.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-151.0 ~ elevator_block -1 tp @s ~ ~-150 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-152.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-152.0 ~ elevator_block -1 tp @s ~ ~-151 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-153.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-153.0 ~ elevator_block -1 tp @s ~ ~-152 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-154.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-154.0 ~ elevator_block -1 tp @s ~ ~-153 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-155.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-155.0 ~ elevator_block -1 tp @s ~ ~-154 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-156.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-156.0 ~ elevator_block -1 tp @s ~ ~-155 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-157.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-157.0 ~ elevator_block -1 tp @s ~ ~-156 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-158.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-158.0 ~ elevator_block -1 tp @s ~ ~-157 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-159.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-159.0 ~ elevator_block -1 tp @s ~ ~-158 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-160.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-160.0 ~ elevator_block -1 tp @s ~ ~-159 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-161.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-161.0 ~ elevator_block -1 tp @s ~ ~-160 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-162.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-162.0 ~ elevator_block -1 tp @s ~ ~-161 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-163.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-163.0 ~ elevator_block -1 tp @s ~ ~-162 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-164.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-164.0 ~ elevator_block -1 tp @s ~ ~-163 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-165.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-165.0 ~ elevator_block -1 tp @s ~ ~-164 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-166.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-166.0 ~ elevator_block -1 tp @s ~ ~-165 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-167.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-167.0 ~ elevator_block -1 tp @s ~ ~-166 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-168.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-168.0 ~ elevator_block -1 tp @s ~ ~-167 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-169.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-169.0 ~ elevator_block -1 tp @s ~ ~-168 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-170.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-170.0 ~ elevator_block -1 tp @s ~ ~-169 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-171.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-171.0 ~ elevator_block -1 tp @s ~ ~-170 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-172.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-172.0 ~ elevator_block -1 tp @s ~ ~-171 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-173.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-173.0 ~ elevator_block -1 tp @s ~ ~-172 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-174.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-174.0 ~ elevator_block -1 tp @s ~ ~-173 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-175.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-175.0 ~ elevator_block -1 tp @s ~ ~-174 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-176.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-176.0 ~ elevator_block -1 tp @s ~ ~-175 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-177.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-177.0 ~ elevator_block -1 tp @s ~ ~-176 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-178.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-178.0 ~ elevator_block -1 tp @s ~ ~-177 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-179.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-179.0 ~ elevator_block -1 tp @s ~ ~-178 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-180.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-180.0 ~ elevator_block -1 tp @s ~ ~-179 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-181.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-181.0 ~ elevator_block -1 tp @s ~ ~-180 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-182.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-182.0 ~ elevator_block -1 tp @s ~ ~-181 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-183.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-183.0 ~ elevator_block -1 tp @s ~ ~-182 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-184.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-184.0 ~ elevator_block -1 tp @s ~ ~-183 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-185.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-185.0 ~ elevator_block -1 tp @s ~ ~-184 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-186.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-186.0 ~ elevator_block -1 tp @s ~ ~-185 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-187.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-187.0 ~ elevator_block -1 tp @s ~ ~-186 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-188.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-188.0 ~ elevator_block -1 tp @s ~ ~-187 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-189.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-189.0 ~ elevator_block -1 tp @s ~ ~-188 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-190.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-190.0 ~ elevator_block -1 tp @s ~ ~-189 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-191.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-191.0 ~ elevator_block -1 tp @s ~ ~-190 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-192.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-192.0 ~ elevator_block -1 tp @s ~ ~-191 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-193.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-193.0 ~ elevator_block -1 tp @s ~ ~-192 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-194.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-194.0 ~ elevator_block -1 tp @s ~ ~-193 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-195.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-195.0 ~ elevator_block -1 tp @s ~ ~-194 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-196.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-196.0 ~ elevator_block -1 tp @s ~ ~-195 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-197.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-197.0 ~ elevator_block -1 tp @s ~ ~-196 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-198.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-198.0 ~ elevator_block -1 tp @s ~ ~-197 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-199.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-199.0 ~ elevator_block -1 tp @s ~ ~-198 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-200.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-200.0 ~ elevator_block -1 tp @s ~ ~-199 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-201.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-201.0 ~ elevator_block -1 tp @s ~ ~-200 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-202.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-202.0 ~ elevator_block -1 tp @s ~ ~-201 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-203.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-203.0 ~ elevator_block -1 tp @s ~ ~-202 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-204.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-204.0 ~ elevator_block -1 tp @s ~ ~-203 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-205.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-205.0 ~ elevator_block -1 tp @s ~ ~-204 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-206.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-206.0 ~ elevator_block -1 tp @s ~ ~-205 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-207.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-207.0 ~ elevator_block -1 tp @s ~ ~-206 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-208.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-208.0 ~ elevator_block -1 tp @s ~ ~-207 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-209.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-209.0 ~ elevator_block -1 tp @s ~ ~-208 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-210.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-210.0 ~ elevator_block -1 tp @s ~ ~-209 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-211.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-211.0 ~ elevator_block -1 tp @s ~ ~-210 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-212.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-212.0 ~ elevator_block -1 tp @s ~ ~-211 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-213.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-213.0 ~ elevator_block -1 tp @s ~ ~-212 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-214.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-214.0 ~ elevator_block -1 tp @s ~ ~-213 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-215.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-215.0 ~ elevator_block -1 tp @s ~ ~-214 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-216.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-216.0 ~ elevator_block -1 tp @s ~ ~-215 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-217.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-217.0 ~ elevator_block -1 tp @s ~ ~-216 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-218.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-218.0 ~ elevator_block -1 tp @s ~ ~-217 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-219.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-219.0 ~ elevator_block -1 tp @s ~ ~-218 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-220.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-220.0 ~ elevator_block -1 tp @s ~ ~-219 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-221.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-221.0 ~ elevator_block -1 tp @s ~ ~-220 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-222.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-222.0 ~ elevator_block -1 tp @s ~ ~-221 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-223.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-223.0 ~ elevator_block -1 tp @s ~ ~-222 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-224.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-224.0 ~ elevator_block -1 tp @s ~ ~-223 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-225.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-225.0 ~ elevator_block -1 tp @s ~ ~-224 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-226.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-226.0 ~ elevator_block -1 tp @s ~ ~-225 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-227.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-227.0 ~ elevator_block -1 tp @s ~ ~-226 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-228.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-228.0 ~ elevator_block -1 tp @s ~ ~-227 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-229.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-229.0 ~ elevator_block -1 tp @s ~ ~-228 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-230.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-230.0 ~ elevator_block -1 tp @s ~ ~-229 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-231.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-231.0 ~ elevator_block -1 tp @s ~ ~-230 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-232.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-232.0 ~ elevator_block -1 tp @s ~ ~-231 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-233.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-233.0 ~ elevator_block -1 tp @s ~ ~-232 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-234.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-234.0 ~ elevator_block -1 tp @s ~ ~-233 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-235.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-235.0 ~ elevator_block -1 tp @s ~ ~-234 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-236.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-236.0 ~ elevator_block -1 tp @s ~ ~-235 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-237.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-237.0 ~ elevator_block -1 tp @s ~ ~-236 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-238.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-238.0 ~ elevator_block -1 tp @s ~ ~-237 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-239.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-239.0 ~ elevator_block -1 tp @s ~ ~-238 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-240.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-240.0 ~ elevator_block -1 tp @s ~ ~-239 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-241.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-241.0 ~ elevator_block -1 tp @s ~ ~-240 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-242.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-242.0 ~ elevator_block -1 tp @s ~ ~-241 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-243.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-243.0 ~ elevator_block -1 tp @s ~ ~-242 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-244.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-244.0 ~ elevator_block -1 tp @s ~ ~-243 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-245.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-245.0 ~ elevator_block -1 tp @s ~ ~-244 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-246.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-246.0 ~ elevator_block -1 tp @s ~ ~-245 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-247.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-247.0 ~ elevator_block -1 tp @s ~ ~-246 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-248.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-248.0 ~ elevator_block -1 tp @s ~ ~-247 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-249.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-249.0 ~ elevator_block -1 tp @s ~ ~-248 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-250.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-250.0 ~ elevator_block -1 tp @s ~ ~-249 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-251.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-251.0 ~ elevator_block -1 tp @s ~ ~-250 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-252.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-252.0 ~ elevator_block -1 tp @s ~ ~-251 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-253.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-253.0 ~ elevator_block -1 tp @s ~ ~-252 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-254.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-254.0 ~ elevator_block -1 tp @s ~ ~-253 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-255.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-255.0 ~ elevator_block -1 tp @s ~ ~-254 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-256.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-256.0 ~ elevator_block -1 tp @s ~ ~-255 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-257.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-257.0 ~ elevator_block -1 tp @s ~ ~-256 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-258.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-258.0 ~ elevator_block -1 tp @s ~ ~-257 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-259.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-259.0 ~ elevator_block -1 tp @s ~ ~-258 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-260.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-260.0 ~ elevator_block -1 tp @s ~ ~-259 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-261.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-261.0 ~ elevator_block -1 tp @s ~ ~-260 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-262.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-262.0 ~ elevator_block -1 tp @s ~ ~-261 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-263.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-263.0 ~ elevator_block -1 tp @s ~ ~-262 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-264.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-264.0 ~ elevator_block -1 tp @s ~ ~-263 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-265.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-265.0 ~ elevator_block -1 tp @s ~ ~-264 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-266.0 ~ elevator_block -1 summon armor_stand elev\nexecute @e[scores={sneakTimer=1}] ~ ~ ~ execute @s ~ ~ ~ detect ~ ~-1 ~ elevator_block -1 execute @s ~ ~ ~ detect ~ ~-266.0 ~ elevator_block -1 tp @s ~ ~-265 ~\nexecute @e[type=armor_stand,name=elev] ~ ~ ~ scoreboard players add @a sneakTimer 1"
}