0.0.17.10 - Brighter impact flash / water-path validation

- Flash brightness substantially increased in PhayriosisMeteorBallistixVisualBridge.
- No gameplay timing or impact geometry changed.
- Water impacts use the same safe impact path as land impacts. The old water-test
  crash was an SRG particle-method descriptor bug, not a fluid-placement bug.
- Ocean impacts may visually differ because fluids damp/refill crater spaces, but
  they are supported and must not be treated as a land-only path.
