# The airship's control car: cabin, observation deck, engines, propellers and the hangers up to the
# envelope. Read by StructureInAirProvider.Airship; the envelope, fins and nose spike are drawn in code.
#
# Captured from a generated airship that the owner reworked by hand in game (2026-09-14: rounded bow and
# stern, a squarer propeller joined to its nacelle), read back out of the save with
# scripts/region_dump.py. The owner rebuilt one engine; the other is its mirror image.
#
# One cell per line:   u dy v block[properties] [crew|passenger]
#   u  along the ship, stern 0 .. bow 31      dy  height above the car floor (the keel)
#   v  across the ship, 0 .. 15
# Captured from a ship lying west-east with its bow to the WEST, so every facing and connection below is
# in that heading; the code turns them to each ship's own heading with vanilla rotate/mirror.
# WOOD_ is replaced by the ship's wood type (planks, stairs, slab and fence of one family).
# A crew or passenger cell is a seat: a pool chair when a furniture mod supplies one (one roll for the
# crew, one for the passengers), otherwise the stair given here. A stair's facing is its backrest side.
21 -1 6 WOOD_slab[type=top]
20 -1 6 WOOD_slab[type=top]
19 -1 6 WOOD_slab[type=top]
18 -1 6 WOOD_slab[type=top]
17 -1 6 WOOD_slab[type=top]
16 -1 6 WOOD_slab[type=top]
15 -1 6 WOOD_slab[type=top]
14 -1 6 WOOD_slab[type=top]
13 -1 6 WOOD_slab[type=top]
21 -1 7 WOOD_slab[type=top]
20 -1 7 WOOD_slab[type=top]
19 -1 7 WOOD_slab[type=top]
18 -1 7 WOOD_slab[type=top]
17 -1 7 WOOD_slab[type=top]
16 -1 7 WOOD_slab[type=top]
15 -1 7 WOOD_slab[type=top]
14 -1 7 WOOD_slab[type=top]
13 -1 7 WOOD_slab[type=top]
21 -1 8 WOOD_slab[type=top]
20 -1 8 WOOD_slab[type=top]
19 -1 8 WOOD_slab[type=top]
18 -1 8 WOOD_slab[type=top]
17 -1 8 WOOD_slab[type=top]
16 -1 8 WOOD_slab[type=top]
15 -1 8 WOOD_slab[type=top]
14 -1 8 WOOD_slab[type=top]
13 -1 8 WOOD_slab[type=top]
21 -1 9 WOOD_slab[type=top]
20 -1 9 WOOD_slab[type=top]
19 -1 9 WOOD_slab[type=top]
18 -1 9 WOOD_slab[type=top]
17 -1 9 WOOD_slab[type=top]
16 -1 9 WOOD_slab[type=top]
15 -1 9 WOOD_slab[type=top]
14 -1 9 WOOD_slab[type=top]
13 -1 9 WOOD_slab[type=top]
24 0 5 WOOD_stairs[facing=east,half=top,shape=outer_right]
23 0 5 WOOD_stairs[facing=south,half=top,shape=straight]
22 0 5 WOOD_planks
21 0 5 WOOD_planks
20 0 5 WOOD_planks
19 0 5 WOOD_planks
18 0 5 WOOD_planks
17 0 5 WOOD_planks
16 0 5 WOOD_planks
15 0 5 WOOD_planks
14 0 5 WOOD_planks
13 0 5 WOOD_planks
12 0 5 WOOD_planks
11 0 5 WOOD_planks
10 0 5 WOOD_planks
9 0 5 WOOD_planks
25 0 6 WOOD_stairs[facing=south,half=top,shape=outer_left]
24 0 6 WOOD_stairs[facing=south,half=top,shape=inner_left]
23 0 6 WOOD_planks
22 0 6 WOOD_planks
21 0 6 WOOD_planks
20 0 6 WOOD_planks
19 0 6 WOOD_planks
18 0 6 WOOD_planks
17 0 6 WOOD_planks
16 0 6 WOOD_planks
15 0 6 WOOD_planks
14 0 6 WOOD_planks
13 0 6 WOOD_planks
12 0 6 WOOD_planks
11 0 6 WOOD_planks
10 0 6 WOOD_planks
9 0 6 WOOD_planks
8 0 6 WOOD_planks
25 0 7 WOOD_stairs[facing=east,half=top,shape=straight]
24 0 7 WOOD_planks
23 0 7 WOOD_planks
22 0 7 WOOD_planks
21 0 7 WOOD_planks
20 0 7 WOOD_planks
19 0 7 WOOD_planks
18 0 7 WOOD_planks
17 0 7 WOOD_planks
16 0 7 WOOD_planks
15 0 7 WOOD_planks
14 0 7 WOOD_planks
13 0 7 WOOD_planks
12 0 7 WOOD_planks
11 0 7 WOOD_planks
10 0 7 WOOD_planks
9 0 7 WOOD_planks
8 0 7 WOOD_planks
25 0 8 WOOD_stairs[facing=east,half=top,shape=straight]
24 0 8 WOOD_planks
23 0 8 WOOD_planks
22 0 8 WOOD_planks
21 0 8 WOOD_planks
20 0 8 WOOD_planks
19 0 8 WOOD_planks
18 0 8 WOOD_planks
17 0 8 WOOD_planks
16 0 8 WOOD_planks
15 0 8 WOOD_planks
14 0 8 WOOD_planks
13 0 8 WOOD_planks
12 0 8 WOOD_planks
11 0 8 WOOD_planks
10 0 8 WOOD_planks
9 0 8 WOOD_planks
8 0 8 WOOD_planks
25 0 9 WOOD_stairs[facing=north,half=top,shape=outer_right]
24 0 9 WOOD_stairs[facing=east,half=top,shape=inner_left]
23 0 9 WOOD_planks
22 0 9 WOOD_planks
21 0 9 WOOD_planks
20 0 9 WOOD_planks
19 0 9 WOOD_planks
18 0 9 WOOD_planks
17 0 9 WOOD_planks
16 0 9 WOOD_planks
15 0 9 WOOD_planks
14 0 9 WOOD_planks
13 0 9 WOOD_planks
12 0 9 WOOD_planks
11 0 9 WOOD_planks
10 0 9 WOOD_planks
9 0 9 WOOD_planks
8 0 9 WOOD_planks
24 0 10 WOOD_stairs[facing=north,half=top,shape=outer_right]
23 0 10 WOOD_stairs[facing=north,half=top,shape=straight]
22 0 10 WOOD_planks
21 0 10 WOOD_planks
20 0 10 WOOD_planks
19 0 10 WOOD_planks
18 0 10 WOOD_planks
17 0 10 WOOD_planks
16 0 10 WOOD_planks
15 0 10 WOOD_planks
14 0 10 WOOD_planks
13 0 10 WOOD_planks
12 0 10 WOOD_planks
11 0 10 WOOD_planks
10 0 10 WOOD_planks
9 0 10 WOOD_planks
24 1 5 glass_pane[east=true,north=false,south=true,west=false]
23 1 5 glass_pane[east=true,north=false,south=false,west=true]
22 1 5 WOOD_planks
21 1 5 WOOD_planks
20 1 5 WOOD_planks
19 1 5 WOOD_planks
18 1 5 WOOD_planks
17 1 5 WOOD_planks
16 1 5 WOOD_planks
15 1 5 WOOD_planks
14 1 5 WOOD_planks
13 1 5 WOOD_planks
12 1 5 WOOD_planks
11 1 5 WOOD_fence[east=true,north=false,south=false,west=true]
10 1 5 WOOD_fence[east=true,north=false,south=false,west=true]
9 1 5 WOOD_fence[east=false,north=false,south=true,west=true]
25 1 6 glass_pane[east=true,north=false,south=true,west=false]
24 1 6 glass_pane[east=false,north=true,south=false,west=true]
21 1 6 WOOD_stairs[facing=north,half=bottom,shape=straight] passenger
19 1 6 WOOD_stairs[facing=north,half=bottom,shape=straight] passenger
17 1 6 WOOD_stairs[facing=north,half=bottom,shape=straight] passenger
15 1 6 WOOD_stairs[facing=north,half=bottom,shape=straight] passenger
13 1 6 barrel[facing=north,open=false]
12 1 6 WOOD_planks
9 1 6 WOOD_fence[east=true,north=true,south=false,west=false]
8 1 6 WOOD_fence[east=false,north=false,south=true,west=true]
25 1 7 glass_pane[east=false,north=true,south=true,west=false]
24 1 7 lectern[facing=east,has_book=false,powered=false]
23 1 7 WOOD_stairs[facing=east,half=bottom,shape=straight] crew
22 1 7 red_carpet
21 1 7 red_carpet
20 1 7 red_carpet
19 1 7 red_carpet
18 1 7 red_carpet
17 1 7 red_carpet
16 1 7 red_carpet
15 1 7 red_carpet
14 1 7 red_carpet
13 1 7 red_carpet
8 1 7 WOOD_fence[east=false,north=true,south=true,west=false]
25 1 8 glass_pane[east=true,north=true,south=true,west=false]
24 1 8 cartography_table
23 1 8 WOOD_stairs[facing=east,half=bottom,shape=straight] crew
22 1 8 red_carpet
21 1 8 red_carpet
20 1 8 red_carpet
19 1 8 red_carpet
18 1 8 red_carpet
17 1 8 red_carpet
16 1 8 red_carpet
15 1 8 red_carpet
14 1 8 red_carpet
13 1 8 red_carpet
8 1 8 WOOD_fence[east=false,north=true,south=true,west=false]
25 1 9 glass_pane[east=true,north=true,south=false,west=false]
24 1 9 glass_pane[east=false,north=true,south=true,west=true]
21 1 9 WOOD_stairs[facing=south,half=bottom,shape=straight] passenger
19 1 9 WOOD_stairs[facing=south,half=bottom,shape=straight] passenger
17 1 9 WOOD_stairs[facing=south,half=bottom,shape=straight] passenger
15 1 9 WOOD_stairs[facing=south,half=bottom,shape=straight] passenger
13 1 9 barrel[facing=north,open=false]
12 1 9 WOOD_planks
9 1 9 WOOD_fence[east=true,north=false,south=true,west=false]
8 1 9 WOOD_fence[east=false,north=true,south=false,west=true]
24 1 10 glass_pane[east=true,north=true,south=false,west=false]
23 1 10 glass_pane[east=true,north=false,south=false,west=true]
22 1 10 WOOD_planks
21 1 10 WOOD_planks
20 1 10 WOOD_planks
19 1 10 WOOD_planks
18 1 10 WOOD_planks
17 1 10 WOOD_planks
16 1 10 WOOD_planks
15 1 10 WOOD_planks
14 1 10 WOOD_planks
13 1 10 WOOD_planks
12 1 10 WOOD_planks
11 1 10 WOOD_fence[east=true,north=false,south=false,west=true]
10 1 10 WOOD_fence[east=true,north=false,south=false,west=true]
9 1 10 WOOD_fence[east=false,north=true,south=false,west=true]
15 2 1 iron_block
14 2 1 iron_block
12 2 1 iron_bars[east=false,north=false,south=true,west=false]
15 2 2 iron_block
14 2 2 iron_block
12 2 2 iron_bars[east=false,north=true,south=false,west=false]
24 2 5 glass_pane[east=true,north=false,south=true,west=false]
23 2 5 glass_pane[east=true,north=false,south=false,west=true]
22 2 5 WOOD_planks
21 2 5 glass_pane[east=true,north=false,south=false,west=true]
20 2 5 glass_pane[east=true,north=false,south=false,west=true]
19 2 5 glass_pane[east=true,north=false,south=false,west=true]
18 2 5 glass_pane[east=true,north=false,south=false,west=true]
17 2 5 glass_pane[east=true,north=false,south=false,west=true]
16 2 5 glass_pane[east=true,north=false,south=false,west=true]
15 2 5 glass_pane[east=true,north=false,south=false,west=true]
14 2 5 glass_pane[east=true,north=false,south=false,west=true]
13 2 5 glass_pane[east=true,north=false,south=false,west=true]
12 2 5 WOOD_planks
9 2 5 lantern[hanging=false]
25 2 6 glass_pane[east=true,north=false,south=true,west=false]
24 2 6 glass_pane[east=false,north=true,south=false,west=true]
12 2 6 WOOD_planks
25 2 7 glass_pane[east=false,north=true,south=true,west=false]
25 2 8 glass_pane[east=false,north=true,south=true,west=false]
25 2 9 glass_pane[east=true,north=true,south=false,west=false]
24 2 9 glass_pane[east=false,north=false,south=true,west=true]
12 2 9 WOOD_planks
24 2 10 glass_pane[east=true,north=true,south=false,west=false]
23 2 10 glass_pane[east=true,north=false,south=false,west=true]
22 2 10 WOOD_planks
21 2 10 glass_pane[east=true,north=false,south=false,west=true]
20 2 10 glass_pane[east=true,north=false,south=false,west=true]
19 2 10 glass_pane[east=true,north=false,south=false,west=true]
18 2 10 glass_pane[east=true,north=false,south=false,west=true]
17 2 10 glass_pane[east=true,north=false,south=false,west=true]
16 2 10 glass_pane[east=true,north=false,south=false,west=true]
15 2 10 glass_pane[east=true,north=false,south=false,west=true]
14 2 10 glass_pane[east=true,north=false,south=false,west=true]
13 2 10 glass_pane[east=true,north=false,south=false,west=true]
12 2 10 WOOD_planks
9 2 10 lantern[hanging=false]
15 2 13 iron_block
14 2 13 iron_block
12 2 13 iron_bars[east=false,north=false,south=true,west=false]
15 2 14 iron_block
14 2 14 iron_block
12 2 14 iron_bars[east=false,north=true,south=false,west=false]
12 3 0 iron_bars[east=false,north=false,south=true,west=false]
15 3 1 iron_block
14 3 1 iron_block
13 3 1 iron_block
12 3 1 iron_bars[east=false,north=true,south=true,west=true]
15 3 2 iron_block
14 3 2 iron_block
13 3 2 iron_block
12 3 2 iron_bars[east=false,north=true,south=true,west=true]
14 3 3 WOOD_fence[east=false,north=true,south=true,west=false]
12 3 3 iron_bars[east=false,north=true,south=false,west=false]
14 3 4 WOOD_fence[east=false,north=true,south=true,west=false]
24 3 5 glass_pane[east=true,north=false,south=true,west=false]
23 3 5 glass_pane[east=true,north=false,south=false,west=true]
22 3 5 WOOD_planks
21 3 5 WOOD_planks
20 3 5 WOOD_planks
19 3 5 WOOD_planks
18 3 5 WOOD_planks
17 3 5 WOOD_planks
16 3 5 WOOD_planks
15 3 5 WOOD_planks
14 3 5 WOOD_planks
13 3 5 WOOD_planks
12 3 5 WOOD_planks
25 3 6 glass_pane[east=true,north=false,south=true,west=false]
24 3 6 glass_pane[east=false,north=true,south=false,west=true]
12 3 6 WOOD_planks
25 3 7 glass_pane[east=false,north=true,south=true,west=false]
14 3 7 lantern[hanging=true]
12 3 7 WOOD_planks
25 3 8 glass_pane[east=false,north=true,south=true,west=false]
21 3 8 lantern[hanging=true]
18 3 8 lantern[hanging=true]
12 3 8 WOOD_planks
25 3 9 glass_pane[east=true,north=true,south=false,west=false]
24 3 9 glass_pane[east=false,north=false,south=true,west=true]
12 3 9 WOOD_planks
24 3 10 glass_pane[east=true,north=true,south=false,west=false]
23 3 10 glass_pane[east=true,north=false,south=false,west=true]
22 3 10 WOOD_planks
21 3 10 WOOD_planks
20 3 10 WOOD_planks
19 3 10 WOOD_planks
18 3 10 WOOD_planks
17 3 10 WOOD_planks
16 3 10 WOOD_planks
15 3 10 WOOD_planks
14 3 10 WOOD_planks
13 3 10 WOOD_planks
12 3 10 WOOD_planks
14 3 11 WOOD_fence[east=false,north=true,south=true,west=false]
14 3 12 WOOD_fence[east=false,north=true,south=true,west=false]
12 3 12 iron_bars[east=false,north=false,south=true,west=false]
15 3 13 iron_block
14 3 13 iron_block
13 3 13 iron_block
12 3 13 iron_bars[east=false,north=true,south=true,west=true]
15 3 14 iron_block
14 3 14 iron_block
13 3 14 iron_block
12 3 14 iron_bars[east=false,north=true,south=true,west=true]
12 3 15 iron_bars[east=false,north=true,south=false,west=false]
12 4 1 iron_bars[east=false,north=false,south=true,west=false]
12 4 2 iron_bars[east=false,north=true,south=false,west=false]
24 4 5 WOOD_stairs[facing=east,half=bottom,shape=outer_right]
23 4 5 WOOD_stairs[facing=south,half=bottom,shape=straight]
22 4 5 WOOD_planks
21 4 5 WOOD_planks
20 4 5 WOOD_planks
19 4 5 WOOD_planks
18 4 5 WOOD_planks
17 4 5 WOOD_planks
16 4 5 WOOD_planks
15 4 5 WOOD_planks
14 4 5 WOOD_planks
13 4 5 WOOD_planks
12 4 5 WOOD_planks
25 4 6 WOOD_stairs[facing=south,half=bottom,shape=outer_left]
24 4 6 WOOD_stairs[facing=east,half=bottom,shape=inner_right]
23 4 6 WOOD_planks
22 4 6 WOOD_planks
21 4 6 WOOD_planks
20 4 6 WOOD_planks
19 4 6 WOOD_planks
18 4 6 WOOD_planks
17 4 6 WOOD_planks
16 4 6 WOOD_planks
15 4 6 WOOD_planks
14 4 6 WOOD_planks
13 4 6 WOOD_planks
12 4 6 WOOD_planks
25 4 7 WOOD_stairs[facing=east,half=bottom,shape=straight]
24 4 7 WOOD_planks
23 4 7 WOOD_planks
22 4 7 WOOD_planks
21 4 7 WOOD_planks
20 4 7 WOOD_planks
19 4 7 WOOD_planks
18 4 7 WOOD_planks
17 4 7 WOOD_planks
16 4 7 WOOD_planks
15 4 7 WOOD_planks
14 4 7 WOOD_planks
13 4 7 WOOD_planks
12 4 7 WOOD_planks
25 4 8 WOOD_stairs[facing=east,half=bottom,shape=straight]
24 4 8 WOOD_planks
23 4 8 WOOD_planks
22 4 8 WOOD_planks
21 4 8 WOOD_planks
20 4 8 WOOD_planks
19 4 8 WOOD_planks
18 4 8 WOOD_planks
17 4 8 WOOD_planks
16 4 8 WOOD_planks
15 4 8 WOOD_planks
14 4 8 WOOD_planks
13 4 8 WOOD_planks
12 4 8 WOOD_planks
25 4 9 WOOD_stairs[facing=north,half=bottom,shape=outer_right]
24 4 9 WOOD_stairs[facing=north,half=bottom,shape=straight]
23 4 9 WOOD_planks
22 4 9 WOOD_planks
21 4 9 WOOD_planks
20 4 9 WOOD_planks
19 4 9 WOOD_planks
18 4 9 WOOD_planks
17 4 9 WOOD_planks
16 4 9 WOOD_planks
15 4 9 WOOD_planks
14 4 9 WOOD_planks
13 4 9 WOOD_planks
12 4 9 WOOD_planks
24 4 10 WOOD_stairs[facing=north,half=bottom,shape=straight]
23 4 10 WOOD_stairs[facing=north,half=bottom,shape=straight]
22 4 10 WOOD_planks
21 4 10 WOOD_planks
20 4 10 WOOD_planks
19 4 10 WOOD_planks
18 4 10 WOOD_planks
17 4 10 WOOD_planks
16 4 10 WOOD_planks
15 4 10 WOOD_planks
14 4 10 WOOD_planks
13 4 10 WOOD_planks
12 4 10 WOOD_planks
12 4 13 iron_bars[east=false,north=false,south=true,west=false]
12 4 14 iron_bars[east=false,north=true,south=false,west=false]
22 5 5 iron_chain[axis=y]
12 5 5 iron_chain[axis=y]
22 5 7 WOOD_planks
21 5 7 WOOD_planks
20 5 7 WOOD_planks
19 5 7 WOOD_planks
18 5 7 WOOD_planks
17 5 7 WOOD_planks
16 5 7 WOOD_planks
15 5 7 WOOD_planks
14 5 7 WOOD_planks
13 5 7 WOOD_planks
12 5 7 WOOD_planks
22 5 8 WOOD_planks
21 5 8 WOOD_planks
20 5 8 WOOD_planks
19 5 8 WOOD_planks
18 5 8 WOOD_planks
17 5 8 WOOD_planks
16 5 8 WOOD_planks
15 5 8 WOOD_planks
14 5 8 WOOD_planks
13 5 8 WOOD_planks
12 5 8 WOOD_planks
22 5 10 iron_chain[axis=y]
12 5 10 iron_chain[axis=y]
22 6 5 iron_chain[axis=y]
12 6 5 iron_chain[axis=y]
22 6 10 iron_chain[axis=y]
12 6 10 iron_chain[axis=y]
