Droplet Shader License
Copyright (c) 2026 The Droplet Teams. All rights reserved.

The custom lighting, atmospherics, particle systems, fog configurations, and engine integration files contained within this resource pack are the original work of The Droplet Teams.

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THIRD-PARTY CREDITS AND LICENSES
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This pack uses textures from the Vanilla RTX project as a base. In accordance with the Vanilla RTX License terms, clear credit, original sources, and the full verbatim license are provided below:

Vanilla RTX License
Copyright © Vanilla RTX

All rights reserved unless otherwise explicitly stated.
Vanilla RTX, Vanilla RTX Normals and their derivative works, including but not limited to: Vanilla RTX Opus, Vibrant Visuals variants of the projects and their extensions/add-ons are hereinafter referred to as "Vanilla RTX".

Vanilla RTX is free and will remain free for everyone, and you may:
	- Play, capture, and share videos/screenshots, modify, redistribute[1], or redistribute a modified version, and use it in your own projects in any way (e.g., distributing a modified copy of the pack alongside your videos or streams, including Vanilla RTX in maps, servers, mods, etc.)
	[1] This means reuploads are allowed as long as you follow the license requirements, but I discourage it.

By doing any of the above, you agree to follow these requirements:
	- Give clear credit in an appropriate place (e.g., content descriptions, manifest.jsons, credits, etc.).
	- Backlink at least one of the original sources or other sources listed later in this document (This is not a strict requirement; a mention is often enough, but I always appreciate proper attribution).
	- Do not make your derivative projects, content, or mirrors appear official or uploaded by me when they are not.
	- If you use Vanilla RTX's files in any way (either partial inclusion or as a base for your own projects), you must include this license file as-is or at least provide a valid link to it.

Vanilla RTX is a non-commercial, attribution-bound project; ipso facto, selling or claiming authorship over Vanilla RTX, including locking it behind a paywall (like the Minecraft Marketplace), is prohibited — this project and its files must remain freely accessible.

Exceptions:
	- If you’re doing anything privately that does not redistribute files from Vanilla RTX, you can ignore all of the license requirements.
	- Giving credit or linking an original source is only required when redistributing files created or edited by me (or modified versions of Vanilla RTX).
	In other words, it’s not required to provide a link to a source for things that don’t involve redistributing files created or edited by me (e.g., sharing videos & screenshots, or anything else within the bounds of 'personal use').

I reserve the right to:
	- Refuse the ability to use, distribute, or modify Vanilla RTX’s files for any person or group. (This action would be final, reserved only in the case of highly unusual circumstances.)
	- Edit this license at any time for any reason (Most often for the sake of conciseness and clarity, overall principles do not change).

Original Sources of Vanilla RTX & Vanilla RTX Normals:
	GitHub:
	- Vanilla RTX: https://github.com/Cubeir/Vanilla-RTX/

	Vanilla RTX:
	- MCPEDL: https://mcpedl.com/vanilla-rtx/
	- CurseForge: https://www.curseforge.com/minecraft-bedrock/texture-packs/vanilla-rtx/

	Vanilla RTX Normals:
	- MCPEDL: https://mcpedl.com/truly-vanilla-rtx/
	- CurseForge: https://www.curseforge.com/minecraft-bedrock/texture-packs/truly-vanilla-rtx/


For related/multiple projects, you can attribute my profile instead:
	MCPEDL: https://mcpedl.com/user/cubeir/
	CurseForge: https://www.curseforge.com/members/cubeir/projects/

Contact:
	- X: @cubeOhm
	- Discord: https://discord.gg/A4wv4wwYud — ID: cubeir
	- @cubeir.bsky.social‬

Disclaimer:
	"Vanilla RTX" (as a package) refers only to the files created, modified, and designed to bring proper ray tracing functionality to Minecraft’s original resource pack (found at: https://aka.ms/resourcepacktemplate).  
	Therefore this license file applies exclusively to the files created, edited and designed by me.

Not associated or affiliated with Mojang or Nvidia — Vanilla RTX is a fan-made passion project, made & maintained with ❤️‍🔥 since late 2020 for the Minecraft community.