﻿Veyluma Balanced Shader v1.0.1
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Veyluma Balanced Shader is a performance-focused modified shaderpack based on Complementary Reimagined.
Original project: https://www.complementary.dev/

Keep License.txt inside the pack without changes.
If redistributed, visibly credit Complementary Reimagined and link to the official Complementary Development website on the project page.

Tuning goals:
- smooth mid-range gameplay with a cinematic Veyluma color grade
- lighter shadows and disabled heavy colored lighting for better FPS
- clearer water with softer refraction and less yellow sun glare
- reduced terrain gloss so grass, dirt, and foliage do not look wet or oily
- warm torch and handheld light for practical exploration
- lightweight bloom, fog, clouds, lens flare, and light shafts
- reduced POM and reflection cost compared with RayLux Ultra and Cinematic Vista

This v1.0.1 update is tuned for smoother mid-range gameplay with lower shader cost. For screenshot-first heavy visuals, use a heavier Veyluma showcase build.

