HP REGEN

NEW STAT

every 20 ticks, [player.regen.buffer] will be increased by [player.regen] amount.
Once [player.regen.buffer] reaches 167, Regen level 3 is applied for 1s (which restore a total of 1.7 HP).
This means that every point of Health Regeneration equals to roughly 0.01 HP per second.

regen buffer will only increase if the player has 5+ hunger.

HOW TO MODIFY
\\\
changing the player.regen score will modify the rate of the regen.
use [player.regen.modifier] score