
armor > 30
attribute @s[scores={player.base.armor.modifier=31}] generic.armor base set 31
attribute @s[scores={player.base.armor.modifier=32}] generic.armor base set 32
attribute @s[scores={player.base.armor.modifier=33}] generic.armor base set 33
attribute @s[scores={player.base.armor.modifier=34}] generic.armor base set 34
attribute @s[scores={player.base.armor.modifier=35}] generic.armor base set 35
attribute @s[scores={player.base.armor.modifier=36}] generic.armor base set 36
attribute @s[scores={player.base.armor.modifier=37}] generic.armor base set 37
attribute @s[scores={player.base.armor.modifier=38}] generic.armor base set 38
attribute @s[scores={player.base.armor.modifier=39}] generic.armor base set 39

attribute @s[scores={player.base.armor.modifier=40}] generic.armor base set 40
attribute @s[scores={player.base.armor.modifier=41}] generic.armor base set 41
attribute @s[scores={player.base.armor.modifier=42}] generic.armor base set 42
attribute @s[scores={player.base.armor.modifier=43}] generic.armor base set 43
attribute @s[scores={player.base.armor.modifier=44}] generic.armor base set 44
attribute @s[scores={player.base.armor.modifier=45}] generic.armor base set 45
attribute @s[scores={player.base.armor.modifier=46}] generic.armor base set 46
attribute @s[scores={player.base.armor.modifier=47}] generic.armor base set 47
attribute @s[scores={player.base.armor.modifier=48}] generic.armor base set 48
attribute @s[scores={player.base.armor.modifier=49}] generic.armor base set 49

attribute @s[scores={player.base.armor.modifier=50}] generic.armor base set 50
attribute @s[scores={player.base.armor.modifier=51}] generic.armor base set 51
attribute @s[scores={player.base.armor.modifier=52}] generic.armor base set 52
attribute @s[scores={player.base.armor.modifier=53}] generic.armor base set 53
attribute @s[scores={player.base.armor.modifier=54}] generic.armor base set 54
attribute @s[scores={player.base.armor.modifier=55}] generic.armor base set 55
attribute @s[scores={player.base.armor.modifier=56}] generic.armor base set 56
attribute @s[scores={player.base.armor.modifier=57}] generic.armor base set 57
attribute @s[scores={player.base.armor.modifier=58}] generic.armor base set 58
attribute @s[scores={player.base.armor.modifier=59}] generic.armor base set 59