FRAGILITY Effect

Increase damage taken by enemies.
Only STRONGEST effect applied, duration changes to the stronger effect's duration once applied.

IF fragility factor is negative, then it means incoming damage will be reduced. This effect is described as SANCTUARY (Reduce all incoming Effect, Skill, and Ability damage)

when an entity with negative fragility factor (SANCTUARY) is applied FRAGILITY effect, the resulting factor is the sum of both effects, instead of the FRAGILITY taking precedence.