GLENDALE Change Log
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This pack may not be distributed/reuploaded to any other site other than 
TheIronBlock at Planet Minecraft
Taiine at the Minecraft Forums
Taiinful at curse.com

No other location has permission to host this pack -ever-.
If found it elsewhere please report it to both the website 
it was found on and to myself at IronBlockGames@gmale.com

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3.2 MC 1.8 Ready
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MISC
Biomes colores yet again tweaked to give more variants between a few biomes.
Blockstates to a few basic blocks edited to remove unwanted biome tinting, and block texture rotations.

ENTITIES
Female Player Alex got a nice skin.
Endermite no longer textured after the silverfish (forgot they gave it its own model) 

BLOCKS
All Stained Clay have had their hues altered (some colors were just ew).
Oak planks got their contrast raised.
Acacia planks got their hue shifted faintly to a more burgendy look.
Spruce planks got lightend in hue. 
Sandstone smooth, top and bottom has gotten a face lift.
Torches fully changed to a new look.
New Course Dirt Texture
Sponge has been textured for months but now can be used! :D
Daylight Detector inverted textured
New Doors all textured.


ITEMS
A white spec under the gold bars removed

3D BLOCKS
New Oak Fences *
New Netherbrick Fence *
New Quarts Pillars
New Sandstone Pillars
New Bed
New Lantern
New Sugercane
New Bookcases
New Crafting Table
New Ladder
New Cactus
New Redstone Torch

*Rest of the Fences will be done at a later date.

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3.1 MC 1.7 +1.8 Snapshots
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Iron and Gold Bar items got a uplift in coloring/shading.
Biome Colors tweaked trying to make forests not so dark.
Reed item now matches the reed plants.
Black dye now looks like a squid ink sack. (Not something I want to google refs up for again)
White stained clay now looks more white then cream. (by request)
Red stained clay now looks more red. (also by request)
Several Items have at last gotten their own textures (yes I know been lazzy on this XD)

1.8 3D Mesh
3D Bookcases re-made
3D Crafting Bench tweaked to remove some z-fighting. 
New 3D Quartz Pillars added. 
3D Bed has been added, texture mapping errors fixed thanks to Lemon's aid.


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3.0 MC 1.7 +1.8 Snapshots
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New title design!
Remade Biome colors yet again so they follow the proper coordinates instead of 'guessing' them.
Textures for Red Sand made.
Texture for new Long Grass made.
Texture for normal grass Re-made
Texture for Dead bush re-made.
Texture for new Podzol made. 
Textures for Big Oak & Acacia Wood/Logs/Leaves/Saplings Made.
Paintings Updated now with Signs & In game Screenshots
Textures for Stained Glass made (twice) >.>
Textures for the new flower types made. 
Sun & Moon files have been made to look smaller in game.
Textures for Stained Glass made. No CTM to go with yet.
Textures for new stone types made. Shameless stone edits for now.
Re-made all wood planks.
Lapis (item) has own texture apart from the dyes. Now makes sense when mined :P
Log Tops have been rounded out a bit.

Language file Updated to re-name a few objects like the flowers.
A.k.a instead of 4 tulips we have 4 unique flowers.

New MCPATCHER Features:
NEW Custom night sky! 
NEW Custom Lightmap! 
CTM Grass remade.
CTM Dirt remade.
CTM for normal and packed Ice
TEST CTM for stained glass (black only)

1.8 Features:
NEW Mesh models for 
Torch
Redstone Torch
Sugercane
Bookcase
Ladders
Crafting Bench
Cactus (may change, looks a little silly)
Light Detector
Bed (Curently not included, textures seem bugged on it)
+More to come


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2.0 MC 1.6 + Snap!
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There was a long LONG freaking delay in this coming out. Tuns of things going on in life from badly spraining my wrist in a bad fall, to coming down with a nasty flu thats ben going around work for the last few weeks... recoverong from that only to re-catch it again.

So.... blahh!

Some changes have been going on with the 1.6, and soon 1.7 updates. Textures I had made before are having to be remade with the new biomes in 1.7, a.k.a the hardend clay. Plus a few other small annoyances with biome coloring being changed as well... such fun. 

CTM is in a test phase with the new 1.6 format as well, may be a bit buggy!

Textures for Cats made, size incrased to a 32x for better looks and details.
Textures for Silverfish Fixed, size incrased to a 32x for better looks and details.
Textures for Cows updated to better fit the packs style.
Textures for Pigs updated to better fit the packs style.
Textures for Boats Made. <- Textures off... something messed up O.o
Textures for Minecarts made.
Textures for Snowmen made.
Textures for XP Orbs made.
Textures for Carrots Updated.
Textures for new Birch Leaves made.
Textures for Note Block & Jukebox edited sense they don't share textures anymore.
Textures for Log Tops removed from CTM and now rest with default.
Textures for Jungle Log rotated so it is now horizontal. 
Textures for Oak Leaves updated/remade. 
Textures for Stained Clay made.

Fixed a one pixel offset error on the UI for the large chests.
Fixed a solid color strip on Pine Leaves.
Biome coloring edited to comply with new colormap locations & Height Variations! 
Updated Title!

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1.5 MC 1.5.2+
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Fixed a spaceing issue in the UI items bar. 
Changed the selected UI item indicator. 
Adding shading to all main UI bars. 
With the new Hardend Clay block, normal clay blocks are returned to their gray color. 
Corrected a 'zigzag' tileing error in netherrack
Tweeked Soulsand so it's not just a 'darker dirt'.
Glass now has new CTM. 
Blaze Rods have custom texture with animation!
Blaze Powder is looking hot!
Corrected missing texture for missing 'Detector Rail on' texture. 

New Iron Armor Texture!
New Daimond Armor Texture!
Gold Armor a shameless recolor of Iron until I can think up a good design for it.
Mob Eggs got their contrast/shading touched up.
Added Mob textures for Zombie Pigmen.
Skelly and Wither Skelly have own textures too!
New Zombie textures.
New 'Offline' player texture.
Villagers each now have their own textures!
Witch has own texture! 
Zombie Villagers have own texture!
Spiders have own textures!
Endermen have own textures! (may change in future, not to happy with it)
Wither Textured! (a bit badly, making em stay still to check the textures.... not easy)
Chickens Textured!
Blaze Textured!
Squid Textured!

MC1.6:
Name Tags for 1.6 have own texture.
Coal Block got a nice Texture. 
Heybale side tweeked a bit. 
Hardend Clay has one... this one may change however.


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1.4 MC 1.5.1+
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1.4.7 and pre support version has been made it's own download, appart from the 1.5+ version.
The split was due to the CTM support conflicting with old and new methoods.
The 1.4.7 and below file version is now called Glendale Classic. Download if you want to continue to use the old Terrain.png/Items.png files. 
Note: Glendale Classic will continue to be given updates as blocks/item textures are made, however no support for the new stuff will be added. Thats for the 1.5+ Pack.  

Custom Water/Lava makes a return!
New lit furnace animation added. 
Test of CTM re-added.
Fixed long over due tileing error on top grass.
Note/Juke Box's at last have custom textures! Thats the last of the old blocks!
Carrots now have their own growing textures.
Book floating on Chanting Table has own texture! 
Textures for the new Hay Bales!
EXP Bar/Boss Bar/Future Horse Jump Bar (if it stays) Textured! (For real this time!)
Hey Stack Textured!


Items:
All Books now have own textures!
Feathers Now have own texture!
Brewing Stand held texture! (shameless copy of the item its self :P)




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1.3 MC 1.5
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Full Support for 1.5 Texture Format 
Old Terrain and Items files will remain for backwards support. 

Held Items for doors now match the placed doors.
Updated Enderstone + Side Portal Frame.
Changed Texture to Emeralds
Edited texture for Glowstone
Bow texture added for firing arrows.
Custom Water/Lava removed until animation text file can be sorted out.
Anvil at last has own texture.
New Chest Textures. + Trap Chest Textures
Dropper Texture Added, top/bottom versions not yet added.
Hopper Texture for block, inside needs be remade. Held item still default. 



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1.2 MC 1.5
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Updated Textures & Items for new format. Old Terrain/items.png still exist, and will be updated.
A.k.a still has support for 1.4 and below versions!

Updated Wood door Texture
Updated Workbench texture, old still as alt
Fixed Texture error on creeper
Custom Textures for Fireworks+Charge
Fixed wool armor-changed trim from red to white to better go with color dyes.
Removed a stray pixel from the leather armor.
Textures for new Activator Rails
New Glowstone Texture: Old reused for new Quartz Blocks (may change again)
Added Redstone Block texture.
New Mossy stone texture, now matches cobble. Old used for new Quartz Block.



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1.1.1 MC 13w01a Snap
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Updated for 13w01a Snap.
Added custom ore for Quartz 
Added custom texture for light sensor. 
Added custom texture for nether brick (recolor of normal clay brick for now) 



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1.1 MC 1.4.6
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Upped Contrast to Cobblestone
Fixed some missing shading in the wools
Corrected a easy to over look, yet ugly tileing error with sand. 
Added Mellon/Pumpkin Vines
Updated Piston Texture
Lowered Contrast on water (mcpatcher/optifine needed)
Finally made custom rails!
Added missing painting for the new 1.4. Moo.
Updated Tripwhier hooks
Fixed dark line/tileing error in gravel
Remade oak trunks
Tweeked color of cactus 
Lowered saturation in farmed land, was a little over powering.
Shifted the hue to all the wood parts of the tools to match the new wood coloring.
Potatoe/Carrot stems have own texture now
Fixed the Beacon Block center.
Shifted color of coco beans
Coco beans now have their own texture apart from dyes.
Cauldron now has own texture.
Edited brewing stand, giving it a redish hue at the base.
Made real tree saplings! Normal oak saplings may be re-made again in future. 
Netherwart 'seeds' now match the plant.
Added items for FIREWORKS. No custom textures for em yet.
New bow texture, for held, firing not yet added.
New redstone dust texture.
New Book texture, arrows still to be made.
All tools finished! Yes some are lazy recolors. May change in future.
Fixed Hunger bar placement
Remade XP bar


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1.0  MC 1.4
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First Public Appearance 



