v1.5.1
Fixed a softlock that could occur at the end of a Grand Prix with two or more players
Fixed battle wins/kills not staying on the sidebar after a round ends

v1.5
Added 11 new community race tracks
	[Candy Land] by pc_daanjoepie
	[Fossil Cove] by Marioman237
	[DK Mountain] by MCFilms (Mario Kart: Double Dash!)
	[Waterfall] by pc_daanjoepie (based on Undertale)
	[Labs] by pc_daanjoepie (based on Undertale)
	[Baby Park] by MCFilms (Mario Kart: Double Dash!)
	[Bendy and the Ink Machine] by pc_daanjoepie (based on Bendy and the Ink Machine)
	[Zoological] by Silver_Nyan
	[Cavern] by MCFilms and SenpaiiPepe
	[Rainbow Road SNES] by Baconus_Yum (Super Mario Kart)
	[Neo Beach] by Darkbrine (based on Peach Beach from Mario Kart: Double Dash!)
Added 3 new community battle tracks
	[Block City] by MCFilms (Mario Kart: Double Dash!)
	[Cookie Land] by MCFilms (Mario Kart: Double Dash!)
	[The Lost Castle of Sir Whathisname] by Baconus_Yum
Replaced the "Smoke Fireball" item with the "Electric Snowball" item
Fixed bombs (throwable tnt) not summoning tnt on the correct player
Fixed issues with dead players causing problems
Fixed scoreboard issues with new players
Removed the "Ghast" item

v1.4.2
Added a video tutorial for the level editor
Added more features to the level editor book
Added some time trial demo videos to help struggling players
Increased the credit cost of the Warp and Firework items
Made some Time Trial medals easier to obtain
Fixed loadouts not updating fast enough when purchases are made
Fixed the gold crown not working when players acquire 45 gold medals
Title screen now has a link to community Youtube videos
Golden apple effect time is now stackable

v1.4.1
Improved performance
Made the menu smarter
Fixed firework coloring in 1.12

v1.4
Added two new battle tracks ("Pipe Plaza" and "Celestial Towers")
Added tips that cycle in the main menu
Added a size gauge for battle tracks
Added more feedback sounds
Re-worked the bomb item
Improved route conveyance in certain tracks
Adjusted checkpoint placements on many tracks to avoid sequence problems
Battle mode will now track player kills when Battle Lives are set to 0
Fixed loads of NBT problems in 1.12
Fixed credits not saving in 1.12 Time Trials
Fixed battles not ending properly
Fixed menu sequence breaks caused by cloning command chains
Fixed issues with spectator mode
Fixed many lighting issues
Fixed the repeating equip sound produced by players (fix only works with resource pack!)
Fixed trapped chests not working in Time Trials

v1.3
Added a new battle track ("Shiver Stream Caverns")
Fixed a game-breaking bug with ender eyes in battle mode
Fixed the "inWater" objective not working for new players
Fixed some issues with hand-swapping

v1.2
Items no longer need to be dropped to activate
Added a new item: Ghast
Added water boots which automatically deploy in water
Fixed item balancing
Map now includes a small resource pack (automatic in singleplayer)
Checkpoints have a larger trigger area (elytra friendly)
Teleporters now act as psuedo-checkpoints

v1.1B
Fixed an issue with the unlock system
Fixed Time Trials not starting with an empty loadout

v1.1
Map now supports 1.12 (still good for 1.11.2)
Fixed issues related to entities losing scoreboard values ("Start Game" bug)
Fixed detection for Minecraft version not working with mobs disabled
Added a new option for eternal daytime
Race results are now shown in chat after a race
Battle wins are now tracked and displayed

v1.0
Fully implemented Versus, Time Trials, and the Level Editor
Added 20 mirror tracks
Added 5 bonus tracks
Added battle mode support to all [Normal] and [Bonus] tracks
Added numerous options and cheats

DEMO
(first release)